Search found 24 matches

by ZapperJet
Thu Aug 30, 2012 3:18 pm
Forum: General Discussion
Topic: New start and Climax enginespec trouble.
Replies: 5
Views: 22207

Re: New start and Climax enginespec trouble.

Thanks Curtis, I didn't think of that (Trainz caches in mysterious ways). The values provided in Bill's spreadsheet don't seem to accurately model the tractive effort of the Climax well. I think I have to set it up as a 4 cylinder locomotive (8 power strokes per revolution). Also, the boiler pressur...
by ZapperJet
Tue Aug 28, 2012 7:21 pm
Forum: General Discussion
Topic: New start and Climax enginespec trouble.
Replies: 5
Views: 22207

Re: New start and Climax enginespec trouble.

Hi Curtis, I've tried using Bill's spreadsheet to formulate an enginespec, but no matter what I try I cannot get the locomotive to build steam past 4 psi. I am using the PB15 interior, I have also referenced the PB15 enginespec to the Climax with no avail, it still sticks at 4 psi. I have added wate...
by ZapperJet
Sat Aug 25, 2012 9:56 am
Forum: General Discussion
Topic: New start and Climax enginespec trouble.
Replies: 5
Views: 22207

New start and Climax enginespec trouble.

Hi all, I've decided to start anew. I won't be revisiting the Cass #5 or Class C Climax projects or any other previous projects I began as I find the methods I used then outmoded. As such I've started a new set of locomotives, the first of which being a Class B Climax of 36" gauge: http://i28.p...
by ZapperJet
Tue Sep 02, 2008 1:07 pm
Forum: General Discussion
Topic: Wooden Rail Project
Replies: 12
Views: 48231

Re: Wooden Rail Project

Also be aware that they crawled along at a VERY slow pace. The idea for a pole road (not a squared wooden railroad) was that one was able to actually get the logs to the milling site, not to get them there quickly. Often pole roads functioned without rolling stock, save for the engine, and would dra...
by ZapperJet
Mon Sep 01, 2008 10:06 am
Forum: General Discussion
Topic: Wooden Rail Project
Replies: 12
Views: 48231

Re: Wooden Rail Project

Hi guys,

Here's a mini update. Rick reminded me that I needed to make some pole road trackage, here's a preview:

Image

Cheerio,
John
by ZapperJet
Thu Aug 21, 2008 3:06 pm
Forum: General Discussion
Topic: Best texture and shader for TRS lighting?
Replies: 8
Views: 25828

Re: Best texture and shader for TRS lighting?

Blender's UV coordinates do translate if you convert using Wavefront format. The problem, though, is that Blender's Smart UV Unwrap system creates havoc for texture bakes, with a fairly unmodifiable image as a result.

Anyhow, I'll do some more 'esperimenting.

Cheerio,
John
by ZapperJet
Thu Aug 21, 2008 2:05 pm
Forum: General Discussion
Topic: Best texture and shader for TRS lighting?
Replies: 8
Views: 25828

Re: Best texture and shader for TRS lighting?

Curtis, The one issue with occlusion maps is that, while I can create them in Blender, it's at a cost of also having to texture it in Blender, which creates a UV map chaos once in Gmax. Also, Ambient Occlusion is usually registered as negative light, and since the loco's I'm working with are painted...
by ZapperJet
Wed Aug 20, 2008 6:03 pm
Forum: General Discussion
Topic: Best texture and shader for TRS lighting?
Replies: 8
Views: 25828

Re: Best texture and shader for TRS lighting?

On TrainZone there is a radically different older version, which is 90% inaccurate. I modified, as seen in the above pictures, to have cleaner, more accurate textures, offset boiler, length adjustments, etc etc. I plan on many variations of my fixed model, ranging from 36ng Class A, B, and C, and St...
by ZapperJet
Mon Aug 18, 2008 6:28 pm
Forum: General Discussion
Topic: Best texture and shader for TRS lighting?
Replies: 8
Views: 25828

Re: Best texture and shader for TRS lighting?

Thanks for the suggestion Ben.

Incase anyone is interested, the black locomotive in question is a texture and mesh update to my Class A loco.

Image

Cheerio,
John
by ZapperJet
Sun Aug 17, 2008 6:48 pm
Forum: General Discussion
Topic: Best texture and shader for TRS lighting?
Replies: 8
Views: 25828

Best texture and shader for TRS lighting?

Hi guys, Maybe someone here can help me with this, perhaps Ben. I'm very obsessive compulsive about locomotive textures, especially textures for locomotives painted black. I'm having trouble getting textures to stand out against the poor backlighting in TRS. I've tried a lot of things, adding blurre...
by ZapperJet
Sat Aug 16, 2008 6:11 pm
Forum: General Discussion
Topic: I just got back from Cass, W.V.
Replies: 16
Views: 44880

Re: I just got back from Cass, W.V.

Wow... #4 hasn't been run in a while! :D I personally don't mind the tourist type vids, I know I have plenty :P http://s28.photobucket.com/albums/c243/ZapperJet/?action=view&current=3b6475d7.flv http://s28.photobucket.com/albums/c243/ZapperJet/?action=view&current=MVI_0119.flv http://s28.pho...
by ZapperJet
Thu Aug 14, 2008 6:05 am
Forum: General Discussion
Topic: I just got back from Cass, W.V.
Replies: 16
Views: 44880

Re: I just got back from Cass, W.V.

Rick,

Very nice vids so far. Love the cab shots. I'd make #11 for TRS, but it requires a lot of figgiting with alignments, and without drawings, it's even harder. :|

Cheerio,
John
by ZapperJet
Wed Aug 13, 2008 12:48 pm
Forum: General Discussion
Topic: I just got back from Cass, W.V.
Replies: 16
Views: 44880

Re: I just got back from Cass, W.V.

You could have said you were going there! (Unless I missed it).

Any info and pics are valuable to me of course! :P

Cheerio,
John
by ZapperJet
Sat Aug 09, 2008 9:26 am
Forum: General Discussion
Topic: Wooden Rail Project
Replies: 12
Views: 48231

Wooden Rail Project

Hi all, I thought I'd start a thread for my ongoing wood rail project. Basically, my idea is to make locos, stock, trackage, trestle, and trackside objects for a wooden rail service, used in logging of course. First off, I've gotten a wood rail loco in Trainz. It's based off the Madera Sugarpine 0-4...
by ZapperJet
Thu Aug 07, 2008 7:08 am
Forum: General Discussion
Topic: My 3DC locomotives in 3' NG
Replies: 25
Views: 84070

Re: My 3DC locomotives in 3' NG

While your away then I'll do pole trackage and wood rail trackage. That way we can knock out 2 at a time. :P

Cheerio,
John