Just showing off again. Route building...

Feedback, questions, updates on current projects, you name it!
thegrindre
Posts: 734
Joined: Wed Jun 20, 2007 12:13 pm
Location: Cotten fields of Mississippi, USA

Post by thegrindre »

Ken,
I know you have an isolated '04. Do you get any problems installing this route?

:D
Rick
TRS 2004 Deluxe Edition v2.4 Build 2365
Creating in 3D Canvas Pro
Web site = http://allricksstuff.com/
nwhitney
Posts: 175
Joined: Wed Mar 28, 2007 3:33 pm
Location: Tioga, PA, USA

Post by nwhitney »

Sleepers Bundled,<kuid2:98966:67810:1>
Crossing Ramp 1900 Med,<kuid:62941:28014>
Crossing Boards SG New,<kuid:62941:28019>
Crossing Boards SG Old,<kuid:62941:28004>
Crossing Boards SG Med,<kuid:62941:28013>
Crossing Boards 3ft Old,<kuid:62941:28006>
Crossing Boards 3ft Med,<kuid:62941:28012>
Tool Box Open,<kuid:44700:27928>
Clutter 2,<kuid:44700:27893>
Clutter 1,<kuid:44700:27948>
Bucket on Bench,<kuid:44700:27938>
Bridge_Track_3ft,<kuid:63290:38074>
H&LoBRy South Portage Water Tank,<kuid:126794:900002>
birch15,<kuid:71619:22000>
oil_tank,<kuid:86661:28201>
toolshed,<kuid:86661:100057>
Old West Bank,<kuid:79097:100035>
Old West Outhouse,<kuid:79097:100036>
Old West Building1,<kuid:79097:100031>
woodstack_1,<kuid:86661:100046>
stump3,<kuid:86661:28033>
MAN6 Invisible Track,<kuid:63290:38102>
djb_Dry_Rock,<kuid:55396:21001>
Outhouse,<kuid:63290:26003>
Harp D&RG vli,<kuid:63290:24113>
Harp D&RG lov,<kuid:63290:24112>
Old West Church,<kuid:79097:100023>
Oldwest-4,<kuid:53695:25036>
Drinkingtrough,<kuid:53695:25032>
sleeper_pile,<kuid:35412:28002>
old_track,<kuid:35412:28001>
ScrubbyGrass,<kuid:61119:111111>
Pond,<kuid:61119:21004>
BrownGrass,<kuid:61119:21009>
Ballast1,<kuid:61119:21005>
Dunkles Wasser Grund Steine 1,<kuid:68787:21027>
Clothes Hoist,<kuid:60238:25000>
Rock_008,<kuid:59545:100243>
VAVSandstone1,<kuid:56511:21010>
VAVSandstone3,<kuid:56511:21012>
VAVBallast,<kuid:56511:21013>
f1_tree04,<kuid:60349:22003>
f1_tree03,<kuid:60349:22002>
Building_watertank,<kuid:-1:100415>
Lever manual right,<kuid:36713:23302>
Building_Stables,<kuid:-1:101102>
Misc_Jetty,<kuid:-1:1009>
MoreClouds,<kuid:-1:8002>
Building_Shed_Goods,<kuid:-12:799>
ger_rocky4,<kuid:-1:101072>
Building_Shed_Big,<kuid:-12:798>
Building_Church_Headstones,<kuid:-1:526>
ger_rocky3,<kuid:-1:101071>
Building_Chicken_coop,<kuid:-1:101287>
ger_mud01,<kuid:-1:100682>
grass_a,<kuid:-1:609>
oz_dirt,<kuid:-1:100226>
grass_a1,<kuid:-1:621>
oz_dirt_gamma130,<kuid:3801:21018>
oz_forest_floor,<kuid:-1:100242>
oz_forest_floor_darker,<kuid:-1:100243>
oz_grass,<kuid:-1:100248>
gravel_c,<kuid:-1:1004>
oz_grass_brush_gamma130,<kuid:3801:21019>
oz_grass_tuffs_on_dirt,<kuid:-1:100249>
oz_long_grass,<kuid:-1:100250>
oz_reddirt_shrubs,<kuid:-1:100244>
oz_rockydirt,<kuid:-1:100404>
oz_sand,<kuid:-1:100449>
oz_sandgrass,<kuid:-1:100245>
oz_stoneface,<kuid:-1:100447>
PatchyGrass_1,<kuid:-12:341>
Path_Boardwalk_Nosides_12,<kuid:50435:34003>
Path_Dirt_Track,<kuid:3801:34002>
oz_dirt_darker,<kuid:-1:100400>
gravel_a,<kuid:-1:616>
Scrub,<kuid:61119:21006>
Flower_Lavender,<kuid:-1:591>
dry_grass_tufts,<kuid:-1:612>
Building_Yard_Office,<kuid:-1:100637>
Bridge_Trestlespanner,<kuid:47092:32005>
camera_nsw,<kuid:3801:21998>
Ballast,<kuid:36713:21501>
Track mark,<kuid:-1:6131>
Track_Invisible,<kuid:-10:137>
Track_1t_No_gravel,<kuid:-1:100395>
Grid,<kuid:-1:6270>
oz_grassbrush,<kuid:-1:100241>
grass_a2,<kuid:-1:1000>
Wall_Rock,<kuid:-1:581>
Animal_Horse,<kuid:-1:101268>
1_track_wood_damp,<kuid:-1:100673>
1_track_wood_US,<kuid:-1:100608>

These are built-in in '06, but that doesn't mean that they're not available on the DLS

Norm

CMP sure was handy for compiling this. Just had to put in the dig! :lol:
thegrindre
Posts: 734
Joined: Wed Jun 20, 2007 12:13 pm
Location: Cotten fields of Mississippi, USA

Post by thegrindre »

OMG! :shock: How can I obtain these '06 files when I only have '04??? :?

:)
Rick
TRS 2004 Deluxe Edition v2.4 Build 2365
Creating in 3D Canvas Pro
Web site = http://allricksstuff.com/
jayo
Posts: 203
Joined: Sun Dec 25, 2005 9:18 pm
Contact:

Post by jayo »

I broke my back and reinstalled 06 temporarily, and moved the assets over. It's very nice, but I think it could still use a touch up. But unfortunately, You won't be able to use it if I did, so maybe I'll show you pictures of what I'd like improved. :roll:

I'm still missing 3 things:
Unknown Location: <kuid2:371339:15021:1>
Unknown Location: <kuid2:371339:15044:1>
Unknown Location: <kuid2:371339:27002:1>
Col Hogan
Posts: 246
Joined: Mon Aug 06, 2007 10:15 am
Location: South Carolina, USA
Contact:

Post by Col Hogan »

When I installed it, and went to in-game, it would not load right away.
It went through a need of kuids and the list grew to 165 assets. OMG !!
It took about 5-10 minutes to load them all but after that, piece o'cake.
It loads real smoothe and believe it or not, all the missing assets came from DLS. I have '04 V.2365 as well as Rick.

Amazing how that is, huh ?? Now it loads just fine. Route looks real nice Rick. Real proud of ya bud.

Ken
"Floundering Around in Mediocrity For No Particular Reason...."
Image
thegrindre
Posts: 734
Joined: Wed Jun 20, 2007 12:13 pm
Location: Cotten fields of Mississippi, USA

Post by thegrindre »

Thanks, Ken. Nice to hear that.
Don't bother with this version, buddy. I'm gonna re-build it.

jayo,
Have you tried to run that black screen again? After reading Ken's post, everything should be available from the DLS.
I'm puzzled but I will personally get you these kuids.
Hang in there and thank you for helping.



NOTICE: I've pulled the beta because of jayo's troubles and will re-build this route with all '04 assets ONLY.

Thanks again, guys

:D
Rick
TRS 2004 Deluxe Edition v2.4 Build 2365
Creating in 3D Canvas Pro
Web site = http://allricksstuff.com/
jayo
Posts: 203
Joined: Sun Dec 25, 2005 9:18 pm
Contact:

Post by jayo »

Does this mean rebuild it without any built in 04 content?
thegrindre
Posts: 734
Joined: Wed Jun 20, 2007 12:13 pm
Location: Cotten fields of Mississippi, USA

Post by thegrindre »

Not sure what that means, jayo but I think I know what happened and why there is '06 content on it.

How about the words, re-construct it with '04 assets only. I don't want any '06 stuff on the route.

Meanwhile, I gotta get you those missing kuids... Hang on...

:D
Rick
TRS 2004 Deluxe Edition v2.4 Build 2365
Creating in 3D Canvas Pro
Web site = http://allricksstuff.com/
jayo
Posts: 203
Joined: Sun Dec 25, 2005 9:18 pm
Contact:

Post by jayo »

Here's my situation: There was alot of built-in 04/06 content in it, and I am using Trainz Classics. I managed to get the assets copied into TC and the layout looks fine. It's just that I try to avoid having to go back to 06 to get such things. Aside from that, the only thing is that you probably won't be able to try my updated version out since I'm using Trainz Classics. :(
thegrindre
Posts: 734
Joined: Wed Jun 20, 2007 12:13 pm
Location: Cotten fields of Mississippi, USA

Post by thegrindre »

Jayo,
In the order you have those listed, the first two don't belong there BUT, install the last one first THEN go ahead and delete any missing kuids in Surveyor.

That last one is my ACME Distributor in beta and belongs on the route. The first two are rolling stock stuff that I don't have on the route anymore. Don't know why they came in.

Grab the ACME building, (The first one, the new one, kuid2:371339:27002:1), here, buddy; (I believe I'll release it as is anyway.)

http://www.geocities.com/thegrindre/pag ... 4802432671

That should fix you up. LOL

Thanks,
Rick
TRS 2004 Deluxe Edition v2.4 Build 2365
Creating in 3D Canvas Pro
Web site = http://allricksstuff.com/
jayo
Posts: 203
Joined: Sun Dec 25, 2005 9:18 pm
Contact:

Post by jayo »

Alright, thanks. I'll put pics of the changes in the gallery! 8)
thegrindre
Posts: 734
Joined: Wed Jun 20, 2007 12:13 pm
Location: Cotten fields of Mississippi, USA

Post by thegrindre »

If you've gone all the way to TC then I wish you all the fun in the world. My stuff should work in TC with a little tweakin', I've been told, but I won't be able to play with your stuff. That's my loss. I'm staying with '04 and will try to write the config files to work with later versions to the best of my ability.

Have fun.
Rick
TRS 2004 Deluxe Edition v2.4 Build 2365
Creating in 3D Canvas Pro
Web site = http://allricksstuff.com/
jayo
Posts: 203
Joined: Sun Dec 25, 2005 9:18 pm
Contact:

Post by jayo »

Alot of it's going to be stuff for 04 I think, so I'll show you what I did, and maybe you might want to incorporate them into later versions of your route. :wink:
thegrindre
Posts: 734
Joined: Wed Jun 20, 2007 12:13 pm
Location: Cotten fields of Mississippi, USA

Post by thegrindre »

That could be a very good idea, jayo. Thanks. :wink:
Rick
TRS 2004 Deluxe Edition v2.4 Build 2365
Creating in 3D Canvas Pro
Web site = http://allricksstuff.com/
jayo
Posts: 203
Joined: Sun Dec 25, 2005 9:18 pm
Contact:

Post by jayo »

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