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Posted: Wed Mar 19, 2008 4:00 pm
by Mrail
After many frusturating delays, I have finished the model:

Image

My question now is, how do I export it? When I click export, the only type of file that it can be exported as is "plasma (*.P3D)". Is there a plugin for gmax to export the correct type of file?

Posted: Wed Mar 19, 2008 4:17 pm
by nwhitney
That looks GOOD!. Must be you didn't start gmax from Trainz Asset Creation Studio. Goto http://www.44090digitalmodels.co.uk and download the first tutorial which explains setting up gmax for Trainz.
Again, nice job.
Norm

Posted: Wed Mar 19, 2008 5:48 pm
by thegrindre
Yes there is a special add on for Gmax and Trainz.

LOOKIN' GOOD!!!

:D

Posted: Wed Mar 19, 2008 5:48 pm
by thegrindre
Seems to be a double post, here... Hmmm :oops:

Posted: Wed Mar 19, 2008 10:24 pm
by Pencil
Very nice job!

Posted: Thu Mar 20, 2008 7:43 am
by Mrail
Glad you all like it, and thanks for the help. I should have it working soon now.

Posted: Thu Mar 20, 2008 2:21 pm
by Mrail
I got the car to show up in trainz, but have a slight problem.

Image

None of the attachments seem to work right. I did not do anything to change them in gmax and the config I used is coppied form the flatcar's one, but the bogeys and couplers don't show up.

It does couple, but at the wrong spot.

Image

I suspect that for some reason it is coupling where the mesh for the coupler should attach, rather than where it should couple.

Any idea whats wrong now?

Posted: Thu Mar 20, 2008 3:11 pm
by nwhitney
As a suggestion, I would delete all your attachment points, then go to Top view and add all your points from there. That way they'll be oriented correctly. Whatever you name your back coupler point should be rotated 180ยบ. From the top view, click on the point, make sure the restrict to z box is active in the main toolbar, the go down to co-ordinate window and type 180 in the z little window.
Norm

Posted: Thu Mar 20, 2008 4:16 pm
by Pencil
Or you might try merging the old attachment points from the flatcar back into your scene. Also make sure the system units are set to meters. The display units can be set to anything (yes, there are two different places to set the units in GMAX)

Posted: Thu Mar 20, 2008 8:45 pm
by Mrail
Oops, I think it was probably the units. I am almost shure that they arent metric. I already knew that they need to be metric, I just compleatly ignored it. :oops:

Posted: Fri Mar 21, 2008 5:08 pm
by Mrail
It works!

Image

It turns out that the reason for the attachments not working was that they were hidden. When I unhid them it made evrything work.

I still need to make it work with bulk loads. I hadn't realized the bogeys for the flat car and the box car were different, so I guess I will need to reskin them myself to get a good match.

Posted: Fri Mar 21, 2008 5:34 pm
by nwhitney
:lol: Done that before. Good job.
Norm

Posted: Fri Mar 21, 2008 7:07 pm
by Trainzsam
nwhitney wrote::lol: Done that before. Good job.
Norm
Yep, I've been there and, it can be a real pain in the neck sometimes... by the way.... some small 30in gauge coaches might be in order... I'll have to try one. By the way(again lol)... I'm going to get back to work on my mallet and do a brand new 30in gauge one too! It will be either an 0-6-6-0t or an 0-6-6-2t.

Sam

Posted: Fri Mar 21, 2008 9:05 pm
by thegrindre
He he, you got it!
Looks great.
You can 'steal' my textures if you want too... :wink: Maybe a little copy and paste will work. :D

Posted: Fri Mar 21, 2008 9:05 pm
by Col Hogan
Sam
Since you brought up the comment of coaches, I have a little proposition to address to you (and everyone) -
Currently, Norm and myself are working on a couple of specialities that are 30in scale. Somewhere down the line I had considered converting a few of Narrowgauge's Sandy River coaches to a larger gauge. Considering some other stuff we've done, 30in would fit just fine.

What to you think if we converted two of them, one with a clerestory roof and one without, and submitted them for everyone's approval?
Granted now that it may take a couple of weeks but I think it's do-able. And besides, it might save you a little work. I already have them converted to passenger-interactive.

Ken

And BTW - I think the 30in mallets will be a FINE addition to the group.