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Re: Not to be a pest about T:ANE

Posted: Thu Aug 27, 2015 9:35 am
by Pencil
Thanks, Norm! Hopefully the bell swing issue gets fixed in a patch soon.
The mogul and tender are now on the DLS. Andrew gave me a bunch of good feedback, and so I've incorporated that into the DLS version.
Now, I need to fix the rest of the moguls....

Re: Not to be a pest about T:ANE

Posted: Tue Sep 22, 2015 7:29 pm
by hminky
Been running Hotfix2(beta) on Steam and the game is looking great:

Image

Harold

Re: Not to be a pest about T:ANE

Posted: Wed Sep 23, 2015 10:11 pm
by Pencil
Yes, it is! It's still a little rough around the edges, but still a good step up from TS12.

Re: Not to be a pest about T:ANE

Posted: Thu Sep 24, 2015 5:05 am
by hminky
T:ANE is a GIANT LEAP from TS12, no more melting mountains:

Image

Image

Harold

Re: Not to be a pest about T:ANE

Posted: Thu Sep 24, 2015 6:33 am
by Trainboi
Indeed, it does look quite nice. I only wish it was a bit more stable and smooth; many of the creators I know who are trying to work in TANE are just sort of messing around at this point, because errors seem to vary depending on who you ask...I really hope N3V can fix that.

Re: Not to be a pest about T:ANE

Posted: Thu Sep 24, 2015 7:04 am
by hminky
The Steam Hotfix2(beta) is a whole lot better.

Easier to bring content into the game, Sherman Hill in Hotfix2:

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Only 65 minor faulty dependencies

In the previous version:

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281 faulty dependencies and green/white textures with no errors, did fix all that:

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The game runs faster and is crisper and sharper:

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76401 was a disaster for me getting BSOD's and chkdsks at startup.

http://forums.auran.com/trainz/showthre ... -and-T-ANE

Have over fifty hours in Steam Hotfix2(beta) and no problems.

Harold

Re: Not to be a pest about T:ANE

Posted: Sun Sep 27, 2015 9:07 am
by hminky
Discovered if the Environment's Ambient Color "wheels" are set at 90 degrees left the game's appearance improves greatly.

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Looks real!

Thanks
Harold

Re: Not to be a pest about T:ANE

Posted: Tue Sep 29, 2015 7:02 am
by Pencil
I finally got HF2 installed on my main system. I'll have to play with the environment sliders in this build; I think I was getting close to something in the old one. I agree that turning down the ambient has a nice effect.

Curtis

Re: Not to be a pest about T:ANE

Posted: Tue Sep 29, 2015 8:21 am
by hminky
Here is TrainzItalia's Donner Pass with red at 10 o'clock and the other two at 11.

Image

Being able to adjust the wheels in session is great.

Harold

Re: Not to be a pest about T:ANE

Posted: Sun Jul 09, 2017 5:42 pm
by Pencil
Well, I had been hoping to rebuild the moguls using Mike's plans, but it's been long enough and I still haven't done it, so I'm patching the old versions so they at least look reasonable in TANE. Some are on the DLS now, and the rest should be up 'soon'.