I'm *hoping* to get it out by Christmas, but we'll see
I still have a fair amount of texturing to do (mainly the cab interior and the wheels), as well as some animation and LODs. On a positive note, the supporting infrastructure is largely completed - trestles, track, fills, an enginehouse, and a couple of cars (since there isn't much 30" gauge stuff on the DLS).
Good news, great! Keep up the wonderful work. And, you're right, not much 30" stuff out there... I am thankful for what there is in all narrow gauges, though.
Were there any plans to make it into a 3 foot gauge?
Thanks,
Rick TRS 2004 Deluxe Edition v2.4 Build 2365 Creating in 3D Canvas Pro
Web site = http://allricksstuff.com/
No plans to make a 3' version, though with Narrowguage's permission (as it's an edit of one of his locomotives; which does come in 3' gauge), I'll post the mesh so others can edit it.
The original locomotive is here: http://www.trainzone.co.nz/steam.htm#MERCED%204-4-0
Beautiful! Great job... What I like is the 'squarish' cab. It was mostly wood back then. The true Porter style...
I scratch built one in HOn3 from the pics in the NG&SLG back a number of years ago.
Unfortunately, I lost the first 20 years of that mag in the fire.
Thanks for the link, although I do have most everything there, I do recommend the others visit this site and get what you want while the gettin's good. LOL
Rick TRS 2004 Deluxe Edition v2.4 Build 2365 Creating in 3D Canvas Pro
Web site = http://allricksstuff.com/
Here's an updated picture - the texture is pretty much completed now, as well as the medium LoDs. Still have some animation and low LoDs to do, plus the inevitable cleanup...
I'm happy to help you test it out.
I'm mainly using TRS2006 SP1 but still have '04 loaded.
Working Saturday and Sunday (...someone's gotta keep the weekend trains rollin'...) but I'm off duty on Monday and Tuesday so I'll have time to give it a work out and get the feedback to you.
Cheers,
Dreadnought1
"Damn the torpedoes....Ahead!....Full Speed!"
- Adm. David Farragut on 5th August 1864
random textures? You mean you have a way to use random texturing popping in every time you place one? Or, are you just tryin' to keep me from re-skinnin' 'em...
Looking pretty darn good as they are, bud. Real sweet job.
I'd like to use 'em for sand and rock or ballast but not coal. They're too 'dusty' looking for ore. I like 'em.
Rick TRS 2004 Deluxe Edition v2.4 Build 2365 Creating in 3D Canvas Pro
Web site = http://allricksstuff.com/