The drivers sliding along is something I mentioned earlier. If you want a quick fix, replace one of the Porter's invisible bogeys with one of mine. Then open up the drivers and change direct-drive from 1 to 0. That will change the rate of chuffs in DCC, but it will fix it quickly for Cab.
If you want to consume fuel and water, run it for a while. When the water hits 50% (on HUD), hit I. Press O when the water gets to 75% or so. When the boiler pressure drops below 150, hit the space bar.
With the piston area change, the tonnage ratings I listed above are accurate. Well, at least 2% is, I didn't check the others. The weight listed is how much the engine can start on the hill. My experience with the sim shows that if an engine can start the train on the hill, it will be able to pull the same train up it at speeds of 4-6 miles an hour.
Hmm,
I just noticed that the boiler pressure is too high. It should be 140. I'll play around with the enginespec and fix it up.
Edit:
I just calculated the tonnage rating on a 4%. It should only be able to haul 10 tons there.
Doubly edited:
Code: Select all
motor {
brakeratio 6500
...
axle-count 6
...
}
steam {
...
firebox-efficiency 0.4
...
initial-boiler-temperature 367
...
safety-valve-low-pressure 1070
safety-valve-low-flow 0.0035
safety-valve-high-pressure 1110
safety-valve-high-flow 0.2
}