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Posted: Fri Feb 29, 2008 2:09 pm
by thegrindre
I'm not sure I do. I haven't gotten that far yet. I did change all the track out by hand a week or so ago. It is only about 3 miles long. Wasn't to difficult.

:D

Posted: Thu Mar 13, 2008 4:31 pm
by thegrindre
Rerouted some track, moved a few hills, and connected all 30" ng track to each other. The mines are now connected. The coal mine line now snakes up and out of the canyon at a pretty steep grade heading toward 'Mineway' for a direct coal dump instead of a transfer.

Image

I'm getting closer to the release...

Col Hogan wrote:Rick
Do you know the shortest way to make it 36" ?

Ken
I'm still waiting for your answer, Ken.

:D

Posted: Thu Mar 13, 2008 4:38 pm
by nwhitney
Looking really good there, Rick. She looks to be really interesting to run. Just saw that post about Ben's mines and fixed them, so I'm ready.
Norm

Posted: Thu Mar 13, 2008 5:23 pm
by bdaneal
With all the 30" you've added, maybe I ought to make a massive (compared to what's around now) 30" engine. Any ideas? I was thinking a road engine, like a 2-8-0 or 2-8-2, but I'll entertain any ideas.

Posted: Thu Mar 13, 2008 7:51 pm
by thegrindre
Don't really know of any 30" 'big boys', but any Shay, Heisler, Dunkin, or Climax wouldn't hurt my feelings any. :mrgreen:

Posted: Thu Mar 13, 2008 9:35 pm
by Pencil
A road engine might be nice - as long as I don't need to do any larger freight cars to match ;)

Your route is looking great, Rick!

Trainzmap Editing Utility

Posted: Fri Mar 14, 2008 6:24 am
by Col Hogan
Rick,
about that map utility,
Somehow, the post you made before sounded like you already knew
so I must've assumed wrong. However wrong that may be, the answer is:
do you have Trainzmap ? I'm at the office so I cannot remember what the site URL is, however, I will send the file if you need it.

The idea is that within the Trainzmap, you are able to do many things to your existing route such as changing the gauge with one fell swoop, changing the types of track in any given section and printing the route with all the special characters on the map with respect to switches and industries. Actually a very nice utility. It can also help to plan the route if you have doubts.

I am headed to the beach this afternoon and will not return til Monday afternoon. Then on Tuesday if you will send a reminder, I'll send the file.

If someone else has it before then, that would be okay, too.
Sorry for the delay in giving the answer but maybe I assumed wrong.

Ken

Posted: Fri Mar 14, 2008 8:56 am
by bdaneal
I think I'll make one of these. I'll change it back to its original form, though. Under all the grime, it is a 1922 Baldwin 2-8-2.

No, you don't need to make bigger cars. I think I could manage to do that.

Posted: Fri Mar 14, 2008 11:59 am
by thegrindre
Really cool, Ben. Why not leave all the grime? Anyway, great addition. I'll like it no matter how you build it... :D

@Ken, WOW!!! Great utility! :D

Posted: Fri Mar 14, 2008 4:12 pm
by nwhitney
I'm not chastising you Rick, but if you'd kept '06 and upgraded to SP1, you'd know about that. :lol:
Norm

Posted: Fri Mar 14, 2008 5:56 pm
by thegrindre
I vaguely remember it, Norm. Used it a couple of times but I think I remember it screwing up my route pretty good the second time and I never used it again.

:(

Posted: Sat Mar 15, 2008 6:14 pm
by Trainzsam
Or for some real 30in super power try one of these: http://narrowmind.railfan.net/2662_Serbian.JPG they were built for serbia by ALCO.

Sam

Posted: Mon Apr 07, 2008 8:14 pm
by thegrindre
Caught this shot as I was hikin' down to the coal mine.

Image

30 NG is pretty cool.

:D

Posted: Mon Apr 07, 2008 8:34 pm
by nwhitney
Got any idea of a release date? Looks pretty nice.
Norm

Posted: Mon Apr 07, 2008 10:18 pm
by Pencil
Yes, that route is looking great!