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Dorsey's Fruit Company needed a new paint job, I thot...

Posted: Fri Feb 29, 2008 4:12 pm
by thegrindre
Hmmm, well it is the first go 'round...

Image and the finished version. Image


:D

Posted: Sat Mar 01, 2008 11:14 am
by thegrindre
I think this looks a little better...

Image

:D

Posted: Sat Mar 01, 2008 3:07 pm
by nwhitney
Not quite sure, as the picture's a little small, I don't have a 24" monitor, but could the brown be weathered a little more? I'm not being picky, am I? Definitely like the cream?, tan?, better than the red.
Norm

Posted: Sat Mar 01, 2008 6:49 pm
by thegrindre
LOL Sorry about the monitor thing... :lol: (I'm posting at 800x600, btw.)

Looks as if I'll have to do two then, a new one and an old one.
This one is very new. Glad you noticed the cream color. That was my intent.

:D

Posted: Sat Mar 01, 2008 8:02 pm
by nwhitney
Nah, I was just bustin' your chops about the monitor. As this one is very new, wouldn't they have also painted the porch roof supports, or maybe new wood?
Norm

Posted: Sat Mar 01, 2008 9:11 pm
by thegrindre
You mean like this?

Image

I think this is it... Although I think it should have shingles on the overhang instead of tar...

Posted: Sat Mar 01, 2008 9:56 pm
by Trainzsam
That looks real nice Rick. "...I thot..." Is that a word? Reminds me of one I came up with, thunk. Its past tense for think. :lol:

Sam

Posted: Sat Mar 01, 2008 10:04 pm
by thegrindre
LOLOLOL

Bingo! I thunk I got it...

Image

:D

Posted: Sat Mar 01, 2008 10:44 pm
by nwhitney
You got 'er.
Norm

Posted: Sun Mar 02, 2008 10:35 am
by thegrindre
OK, guys,
After a few minor tweaks, she's finished.

Image

Does anyone know why the AI will not stop at this building and load or unload?
The load and unloading through AI commands doesn't work although you can manually do it.
You can also send a AI to this building and 'he' will stop there.
Is there a missing tag in the config file?

It's at my site only for beta testing till Curtis gets back. Maybe one of you can figure it out.

I'll post a special link in a few minutes... Here ya go...
http://www.geocities.com/thegrindre/pag ... 4480073296

:D

Posted: Sun Mar 02, 2008 3:09 pm
by nwhitney
Rick, it's got something to do with Curtis' script. If you insert the command 'Wait for 10 secs' it allows the loco to come to a complete stop. Might be the trigger radius.
Great job on the warehouse.
Norm

Nope, increasing the trigger radius doesn't help. So for now we'll just have to insert that 'wait for 10 sec' command.

Posted: Sun Mar 02, 2008 5:14 pm
by Col Hogan
Hey Rick
Looks real nice.
About the script, if you go to TPR and downlod the Guinness Ale Producer, then check the .GS files or the config file you may see what you need. I cannot remember what the actual code is or the line changes, but there may be your answer. It's the same loading structure but different product kuid.

Hope this idea helps.
Ken

Posted: Sun Mar 02, 2008 6:29 pm
by Pencil
Looks great, Rick!
I'll play with it some this week, and see if I can figure it out :)..

Posted: Sun Mar 02, 2008 6:59 pm
by thegrindre
OK, great, Curtis and thanks. I'll check with Ben, too.


I tried to apply a peeling paint effect to age it but the repetition is awful as you can see. I'll have to go with old boards instead. This could be tricky... LOL

Image

:D

Posted: Sun Mar 02, 2008 10:01 pm
by thegrindre
I think I'm on to something... What do you think?

Image

:D