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Building a Depot

Posted: Sun Apr 13, 2008 8:49 pm
by Mrail
I decided to try another project in gmax, so now im building a depot. I don't have time to add pictures tonight, but I will asap.

I also have a question about working with gmax. If I want to make a face visable from both sides, how would I do that?

Paul

Posted: Sun Apr 13, 2008 9:05 pm
by thegrindre
Don't know about Gmax but, I build a 3 dimensional wall then delete all the faces that won't show.

:D

Posted: Sun Apr 13, 2008 11:19 pm
by Pencil
Copy your material. Then, in the material editor, check the '2-Sided' box under Shader Basic Parameters. Apply this modified material to all the places you want double-sided planes.

Posted: Mon Apr 14, 2008 5:25 am
by bdaneal
The 2 sided texture Curtis mentioned does work, but it does have a problem. The lighting is the same on both sides.
I make everything I want to do this to (generally cab glass) as one piece by attaching the various bits. Then I clone it and flip the normals on the clone. That fixes the lighting.

Posted: Mon Apr 14, 2008 12:12 pm
by Mrail
Thanks for the help, and here is that picture I promised.

Image

Posted: Tue Apr 15, 2008 2:31 am
by thegrindre
Ah, seems to be coming along pretty well, Mrail.

:D

Posted: Tue Apr 15, 2008 4:35 pm
by Mrail
Heres another update, its coming along well, but there is more to do than it looks like.

Image

Posted: Tue Apr 15, 2008 6:16 pm
by Pencil
It's definately coming along. I like the gutter detail :)

Posted: Wed Apr 16, 2008 1:34 pm
by nwhitney
Nice.
Norm

Posted: Wed Apr 16, 2008 7:24 pm
by Mrail
Just another update: I have the model mostly done, but have a lot to tweak to get it to look right in trainz.