Trainboi wrote:A very interesting effort on the Laws museum, Nick. I personally would hold off on the Laws section for the moment: I know for one that the current(and the old) liveries for my SPNG freight stock is wrong for what is in the museum. I hope to make SPNG nos. 8 and 9(and probably 18 for its slight differences) and SPNG #401(and hopefully the larger SPNG caboose) in time. I hope to do a few different liveries of the SPNG freight stock as well, including the proper "no back logo" of the boxcars at Laws. If you feel comfortable reskinning and wish to do so yourself, then I will happily provide PSDs and any information which will help(with Andrew's permission since he provides most of my historical data for the West(what he doesn't tell me I look up from PacificNG, where he plays a large part, aside from the occasional NSRM visit and/or Google search to verify or gain the little necessary additional info). Either way, your Sunrise Canyon Gravity Railroad looks pretty great, and I'm sure you could pull the Laws museum into something good as well(at least, if you can find some way to make it interesting to run - it doesn't seem like a lark do drive to me, apart from perhaps a switching puzzle).
Keep up the work in any case, you've got a touch which can develop amazing results.
Sorry to reply back after so long, but thank you very much for your input! I put the project on Laws on hold to a while due to doing some research for a book I'm making for my work, but I managed to make a trip up there to see it all for myself and I could consider going back into it sometime soon. If you could still be able to provide me with those PSD's with those cars you were talking about, I'll be happy to use them when I resume work on the Laws route.
In the meantime, I've been resuming my work on the desert shortlines. My recent interests in the Tonopah & Tidewater has driven me to work on a recreation of Ludlow as it was during the "glory days." I have actually done the route a while ago, but recently got into it again to deck it up for a photograph I made and decided to go ahead and finish it off.
Here is the route as it currently stands.

The yards facing west towards Daggett and Newberry Springs. Santa Fe tracks are the ones in center. T&T line with the MPD to the right, going from there towards Death Valley Junction and Beatty. Ludlow & Southern (a private railroad running to the Stedman-Rochester Mining District that operated until 1917) tracks to the immediate left, head south to Rochester.

Looking to the east in the direction towards Needles. Rolling stock in the picture set up based on a photograph of the Ludlow yards in real life.

Freight transfer station for the Santa Fe and the T&T. Building behind the telephone poles are the T&T General Offices.

Ludlow Station on the Santa Fe. The only accurate-to-life building I have on the entire map! XP

Overview of T&T Railroad yards and engine depot as it all currently stands. Also have locomotives present based on pictures I have of the sheds, representing engines from both the T&T, and neighboring Bullfrog-Goldfield Railroad....but sadly, none of them are authentic to the actual engines...

Facing north view of the T&T engine house and yards. The tracks looped around the town in a "balloon track" formation to avoid the need for a turntable or running around the train to go back up to the direction of Beatty.

Santa Fe tracks roping around Ludlow Hill, towards Newberry Springs. Trains came from Newberry Springs to Ludlow to supply residents with water as Ludlow itself had no natural sources of freshwater.

For looks, here is a shot of Tonopah & Tidewater 2-6-0 No. 6 pulling a train from Beatty, approaching the turnoff for the engine house and yard.
That's about all I got for the moment. A bit "out-of-proportion" some of the tracks may be, mostly because I knew nothing on scaling when doing this route.

But yeah, that's the route as it currently stands. If anyone around here might be interested in driving the old Nevada Short Line in Trainz, I might just see to it that this gets a public release when its finished... but probably not in time for Christmas with all the stuff for work I'm already preoccupied with...
Ah well, as always, happy railroading to all, and merry Christmas!
