In most everything we do with the art files or certain file pictures there is that .TGA version.
I understand what the filename is and also the .JPG filename.
But why is it necessary to have the TGA in place and the JPG cannot be substituted ?
Is it a Gmax requirement ?
Why .TGA 's
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Re: Why .TGA 's
I believe it's game related. TGA is a more compressed format making it easier for the code to read it. I don't recall ever modding any other game with all formats as does Trainz. (TGA, JPG, BMP)


Rick
TRS 2004 Deluxe Edition v2.4 Build 2365
Creating in 3D Canvas Pro
Web site = http://allricksstuff.com/
TRS 2004 Deluxe Edition v2.4 Build 2365
Creating in 3D Canvas Pro
Web site = http://allricksstuff.com/
Re: Why .TGA 's
I think it's the other way round. .jpg's require uncompressing in-game which adds to rendering time. When you save a texture as a compressed .tga is when you get problems. Gmax doesn't care what you use.
But then again, I could be wrong.
Norm
But then again, I could be wrong.
Norm