Here I'll post intermittent progress on 1920's scenery items that I'm making for my V&T route; which I have set in 1923.
First up is a set of Mack dump trucks. I have two base versions - on with a load of dirt, and one without. There's a parked version of each, a static version with a driver, and a traffic version (with working headlights, even!)
I think I'm getting close to uploading these to the DLS, but if anyone wants to take a look first and let me know if you want to see any changes, feel free.
The driver is just a placeholder mesh - I'm still working on that. I also included a sample 1920's region with the two trucks (and some other 1930's cars).
Curtis,
The Mack looks good, but I think the cab and hood might need higher resolution.
(that's with max settings. It doesn't look as crisp as your shot, so I'm not sure how you managed it, but that's a bit...chunky for me, lol)
I originally had the texture resolution one step higher, but was worried that the file size might be too much for a single vehicle. I'm certainly open to reconsideration, though - and it looks like I have at least one vote for the higher resolution
Woah... Awesome stuff you have there, Curtis!! Those trucks look awesome, and the steam shovel I've really interested in! Can't wait to see what else you have!
The steam shovel is on the DLS, I forget the author. They're really fantastic, though having good trucks really helps complete it.
Absolutely a vote for higher res, we can tone down settings if the performance hit is too much, but it's tougher to up the resolution if you can spare the frame rate.
Sorry about the delay; the trucks have been updated with higher-resolution textures (same link as above). The normal map is still low-res; I'll try and see if I can tell any difference with a high one this week.
I'm coming to this party late but the truck looks great. I'm missing <kuid:124060:29019> which I suspect is the empty truck mesh that was in the earlier release. I would like to suggest the once you get it settled you might want to make a "product" version for loading on flat cars.
It is hard to tell which the boys are more interested in, the truck or the driver
It'll never replace the horse!
Last edited by NormHart on Sun May 21, 2017 7:54 am, edited 1 time in total.
NormHart wrote: ↑Sun May 21, 2017 6:37 am
I'm missing <kuid:124060:29019> which I suspect is the empty truck mesh that was in the earlier release.
Oops that should be fixed now, sorry about that! The new driver also needs a little work - his hands are spread a bit far at the moment...... Never mind - fixed now.....
NormHart wrote: ↑Sun May 21, 2017 6:37 am
I would like to suggest the once you get it settled you might want to make a "product" version for loading on flat cars.