Work in progress
List of Trainz content under construction; updated sporadically...
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Reno freight depots / warehouses ca early 1870sModels / texturing complete; still needs interactive product functionality. |
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Reno passenger depot / hotel ca early 1870sModel in progress. |
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Old Washoe City buildings.The doors and windows still need work, as well as adding downspouts and other details. |
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V & T Motor Car No. 23Model / texturing complete; still need sounds and an engine spec. |
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Virginia City Bunkhouse / VC depot (1st)Texturing about 1/2 way for the first version; planning 3x versions based on historical changes... |
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24' flat car rebuildWorking on animated coupler and air hoses for post-1902 version. |
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Crown Point trestle (as-built)Modeled / UV mapped. Needs NBW details; better texture; lods. |
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Ca 1868 Union Pacific coachModel in progress. |
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SPNG TurntableBased on the table in Laws, CA. Derivatives will be made to update the Grass Valley and Nevada City NCNG tables. Needs lods and textures, as well as an updated pit.... |
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1920's Dodge Model 30More early 1920's traffic...... |
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Dayton DepotWorking on interior of freight depot |
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Carson City turntableStarted work on the pit model. Still needs detail in the textures and higher resolution rails for the track. |
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Combination cars1st version uploaded to the DLS, more coming |
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V & T Minden combination depotThe V & T depot at Minden, NV. Almost complete, with just a little cleanup remaining. |
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Meyers MercantileA trackside general store in Minden, NV. Will be industry interactive. |
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GP39-2For PNWR 2301-2317; ex Santa Fe units. Modification of Auran's old GP38 mesh. |
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V & T Franktown depot (later)The V & T depot at Franktown, NV Still some detail work remaining, as well as weathering, LoDs, and scripting. |
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Portland and Western No. 1501A PNWR / WPRR ex-SP SD7 in 'heritage' paint. Another build from Ben Neal's SD9 model; mostly texturing remaining.... |
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Portland and Western No. 1852Yet another PNWR / WPRR ex-SP SD9; also in 'heritage' paint. Another build from Ben Neal's SD9 model; mostly texturing remaining.... |
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Minden Flour MillTwo versions are in-game, but still need a bit of tweaking and optimization. |
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DeHavilland biplanesRe-built the model and textures, and uploaded the static models to the DLS. Still need to make a pilot model to complete the flyable versions. |
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Locomotive # 27Rebuilding the loco and tender models to match the drawings. |
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White Pass and Yukon RR ContainersWorking on high detail LOD. Also need grunge and alternate models to reduce repetition. |
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V & T Franktown Depot (original)Model / texturing continuing. |
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Virginia City Roundhouse (1870)First several versions are complete and on the DLS; working on the interior for the 1876 and later versions. |
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Coaches 1-4 (1920's)Obsolete model; will redo based on new models |
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Virginia City Standard OilModel is pretty much complete; still needs LOD; textures; animation, and product processing functionality. |
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Carson City Engine houseConverted to Blender, and a little more detail added. Needs remaining windows, interior details, lods, etc. Main doors are now animated and scripted to open automatically. |
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Stub SwitchesNo. 6 switches are complete; no 8 (and possibly narrow gauge) are next. |
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Washoe County CourthouseNeeds some more model detail and a lot of texture cleanup. But it looks OK from a distance! |
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Virginia City Old MillOld mill, north of the VC engine yards. Model has been imported in Blender and now has baked shadows. Needs more detail - but not sure how much as a background model.... |
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Gold Hill DepotImported the model into Blender and consolidated the textures; added a shadow map. Need to update the model with new information, add animation and product scripting. |
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Virginia City Freight DepotImported the model into Blender and consolidated the textures; added a shadow map. Need to update the model with new information and add animation. |
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NSW Sellers TurntableNeed to redo with new Blender table. |
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Boxcar 1015Rebuild in progress |
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West Carson Yards Engine House3 versions remaining. Just need to add the period-specific details (sheds, smoke jacks, etc.) |
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Con-Virginia MinePost-1875 version. Base outline complete; animation, details, and scripting remaining. |
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Reno city blockCirca 1922. Base outline complete; more details and texturing remaining. |
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Reno Riverside MillCirca 1922. Base outline complete; more details, texturing remaining, and product scripting remaining. |