October 28th, 2008
Added the first of three new tutorials by Rick (thegrindre / steamdrivre).
Started building V&T coach / cabooses Nos 5 and 6, as well as a version
of caboose 9 with a cupola (1913-1938).
August 21st, 2008
Uploaded a set of 30ng small truss bridges to match my trestles already
on the DLS. Also moved the handrails out a touch on the trestles
to better accommodate the larger ng30 engines.
July 9th, 2008
Ground textures, lineside buildings, road bridges, irrigation ditches,
and a tan line of NG30 track & accessories are all now available on the
DLS. 1st batch of upgraded standard gauge track in 4 different
rail rust levels has also been sent to the DLS.
June 29th, 2008
Track has been laid to Steamboat (MP12). In process of filling in
details such as fencing, sidings, culverts, road and cattle crossings,
bridges, etc.
Right and left stub switches are now functioning; 3-way still have a
couple of intermittent bugs to iron out. Sent a couple of ground
textures, irrigation ditches, and small line-side buildings to the DLS.
May 21, 2008
Track on the V&T layout has been laid to just past Steamboat (~ MP12).
I'm in the process of creating and placing the various sidings,
culverts, bridges, road crossings, and cattle guards along that section.
With some help from Bob Pearson and Andi06, I have also completed two
functioning stub turnouts, which will work in TRS'06 and later.
The 3-way switches still need a little work.
Apr 27th, 2008
Ken has started a gallery at
http://www.carsoncarshops.com/gallery/thumbnails.php?album=45
showing some of his work.
I've finished and animated the Reno enginehouse and sceniced the area
around the V&T yards. Laid the tracks for the SP yard in Reno.
Started work on some of the Reno commercial buildings.
Also created two new road bridges for use in Reno.
Mar 30th, 2008
I've started working on some of the Reno yard buildings. I've completed the
water tower and handcar shed, as well as the detailed LoD for the
turntable, and am also continuing to work on cab mode for the Porter
locomotives.
Mar 16th, 2008
Fruit company, Oil tank, Old West Passenger depot 2, and 30ng boxcars
are all on the DLS.
Currently working on functional cab mode for the Porters.
Mar 6th, 2009
Fixed *another* scripting error in the fruit company and oil tank; both
have been posted on the beta page, and will go to the DLS next week (if
no more problems!)
The 30" gauge boxcar and a second old west passenger depot have also
been completed, and are on the beta page.
Feb 27th, 2008
Updated the wood fuel sheds to use Bdaneal's new fuel. Also fixed
a minor scripting error in the Fruit Company and Oil Tank - all are now
on the DLS.
Feb 21st, 2008
36' boxcar, flat car, and ventilated boxcar are on the DLS, along with 4
generic passenger platforms that can be used to give old west passenger,
mail, baggage, and express cargo capabilities to an inactive depot.
Also found and corrected a minor UVW issue on some of the NG30 track.
Currently working on a new NG30 boxcar, wood fuel shed, and a set of
track in a 3rd color.
Feb 12th, 2008
36' boxcar, flatcar, and ventilated boxcar are now on the beta page - if
no issues; I'll probably upload them to the DLS next week.
Feb 6th, 2008
36" narrow gauge flatcar is now on the DLS - now you can refill wood
fuel sheds on 3' narrow gauge lines.
Work on the 36' boxcar is nearly complete, and work has started on a 36'
flatcar and a 36' ventilated boxcar; all circa 1910 or so.
Jan 22nd, 2008
V&T rolling stock is now available on the DLS.
Jan 15th, 2008
Several V&T structures are now available on the DLS. A large batch
of V&T rolling stock is awaiting approval from Auran, and will hopefully
be on the DLS soon.
Started work on a set of 36" narrow gauge flatcars, a set of early 20th
century boxcars, flat cars, and a combination car; as well as a set of
animated stub switches.
Dec 28th, 2007
The 30" 0-4-0 Porter has been uploaded to the DLS, along with a variety
of supporting equipment. See
this
thread for more information. In addition, a Christmas version
is
available.
And, some bad news - the V&T route for Trainz has been suspended.
Collin's system has crashed, and he's lost all his work on the route for
a third time. However, this means we'll be releasing the finishing
up the V&T content and releasing it. The first pieces are already
available - Ben has released his set of three Baldwin V&T 4-4-0
locomotives; they are available at
his site now!
The first set of rolling stock will be available on the DLS shortly
after Auran returns from their vacation Jan 7th.
Dec 16th, 2007
Created yellow version of NG30 track & fills, retextured Shortline2's
end pieces for use with fill and wall tracks, and created footings for
use under trestle bents.
30" gauge locomotive and cars are also completed and in testing.
Dec 4th, 2007
Finished V&T cabooses 9 & 10.
Made minor additions to the Ghosts of the V&T pages - split into three
sections in preparation of uploading Carson River Canyon pictures.
Also added pictures of the V&T passenger depot in Carson City, as well
as a couple photos of the old Mint building.
Nov 19th, 2007
Completed quad water tower (used in Virginia City yards).
Started Crown Point Trestle.
Nov 14th, 2007
Completed the Virginia City bunkhouse (original passenger depot), and
the early 1880's version of cabooses 9 and 10 are nearing completion.
Oct 31st, 2007
Completed the Virginia City sand house.
Started 1st Virginia City passenger depot (later, bunkhouse) and Caboose
9 & 10 versions w/o side doors.
Oct 25th, 2007
Finished UVWmapping the Porter, and texturing is about 1/2 done - still
need to to the cab interior and running gear.
Finished the 1st draft of the Virginia City sand house.
Oct 8th, 2007
Added source files for W&A RR coach and combine, UP express car, and
updated passenger depot to the passenger downloads page.
Oct 7th, 2007
Added link to Whecsailor's gallery; as well as a link to the current
operating V&T in the links section. Also fixed the broken link to
the Lyon project.
Oct 4th, 2007
Slow progress continues on the 0-4-0 Porter - still UVW mapping it, but
it's getting closer....
Sept 25th, 2007
Completed the 30" narrow gauge fill and retaining wall. The
profiles match Shortline2's end pieces, so you can use those to end the
fill or wall.
Completed the 30" narrow gauge enginehouse - the scripting works
properly, so the doors open as the locomotive approaches the shed, then
close after it goes in.
Sept 16th, 2007
Created a tutorials section, starting with TheGrindre's reskinning
tutorial. Enjoy!
The 30" gauge trestles have been updated to smoothen out the rails on
curves. Started work on some 30" track variants - retaining walls
and fills
Sept 5th, 2007
Wood ricks, updated water towers, W&ARR passenger cars are now all on
the DLS.
Found a minor script problem with the wood fuel shed, so that's been
fixed and uploaded, as well.
Also, there's a set of wood-framed freight trucks now on the DLS, for
use in creating Civil War era cars.
August 31st, 2007
The transfer dock is now (finally!!) on the DLS.
Work on the W&A RR coaches continue. The cars are in beta testing,
and *should* be ready to go soon(TM).
A scripting error was discovered on the water towers on the DLS, so
fixed versions have been uploaded. They should be available early
next week.
July 30th, 2007
Wood ricks are complete with the exception of a minor script issue -
under debug.....
W&ARR passenger cars are complete, but awaiting some documentation as to
the lettering before they are released.
Curtis has started work on the water tank at Scales, Nevada for the V&T
route. First revision is in test.
Collin's progress on a demonstration route is coming along nicely - see
the screenshots in the gallery!
July 18th, 2007
Uploaded a set of three Civil War ear water tanks to the DLS to go along
with tbryson2's General locomotive. In progress are a couple of W&ARR
passenger cars and two wood ricks for refueling the locomotive.
July 11th, 2007
Mark is making great progress on the International Hotel!
The 'Ghosts' page has been updated with pictures of some old V&T
turntables.
The Eureka Mill Porter is still under construction, and is being
modified to match new information received. Some 30" gauge track,
trestles, an ore car, a flat car and a small enginehouse (with automatic
doors!) have also been created.
June 19th, 2007
A fourth locomotive has joined the V&T fleet - Ben's model of the Reno
is now in-game and running!
Colin has put together a nice interview at
Virtual Railroader
talking about some of the challenges of creating a large prototypical
route - check it out
HERE!
Finally, Curtis has taken advantage of Narrowgauge's generous offer, and
is modifying Narrowgauge's Merced Porter to match the locomotive used by
the Eureka Mill along the Carson River. It's now in-game and
running, but has a bit of texture work to be done.
June 10th, 2007
Updated versions of the Gold Hill depot and the 1st Ophir trestle are
now ingame, along with a second Mogul (No 4, the Virginia).
A new paint scheme has been applied to the mogul tender, along the lines
of Baldwin style number 2. The tender now has a low level of detail, as
well.
Linda has released some 18” mining track and locomotives to the DLS; and
is working on a flat car and square set timber product.
Gizomat has created a really nice looking lantern, which should get all
sorts of use!
June 3rd, 2007
Roads are currently being laid on both sides of
the track in Virginia City. Texturing is underway between Gold
Hill and Virginia City; and track is being graded and laid between Gold
Hill and the Scales depot.
CP and UP express and mail / baggage cars now available at the
TrainzProRoutes
Download Depot; and shortly on the DLS, as well. Also
available is an updated passenger depot to handle the new products.
A big thank you to Peter Dehnart for the scripting examples that made
the depot possible!
The V&T turntable at Carson City (a 54 foot Sellers cast iron turntable)
has also been completed, and has been placed on the route in it's new
home.
May 24th, 2007
Lots of progress on the V&T route - Collin has been posting some
work-in-progress shots of the Virginia City area, which is almost
complete now, with the exception of a couple of mines and mills that
have yet to be modeled.
Ben has posted pictures of a couple new locomotives in the gallery,
including a reworked Inyo, the Reno, and a couple of small tank
locomotives!
The updated passenger depot that supports baggage, mail, and express
products is currently in testing, and Curtis is in the process of
reworking all the combines with interactive baggage support.
May 2nd, 2007
Sent 3 ferns to the DLS - good underbrush for those Pacific Northwest
logging routes :)
Posted a beta of the logging v-flume and an inspection boat on the beta
page - any feedback is welcome!
Converted the passenger depot to support baggage, mail, and express
products, in addition to passengers (thanks to a script from Peter Dehnert.
Now, to finish the products...
Apr 17th, 2007
Sent one of the blacksmith shops to the DLS - the other versions will be
kept for the V&T route.
Posted source files for the CP combination boxcar and UP short passenger
car - enjoy!
Started work on a flume-fed lumberyard, to generate lumber and cordwood
loads
Apr 12th, 2007
Added links to the download pages for the new content uploaded to the
DLS.
Started work on the Virginia City blacksmith shop.
Collin has been making great progress on the V&T route - check the
gallery for some pictures!
Apr 7th, 2007
Added Google Maps links to the ghosts page - just click on the link to
see a top-down satellite view of where the pictures were taken.
Sent Central Pacific and Union Pacific coaches and combination box cars,
as well as an interactive industry to the DLS - they should be available
early next week.
Started work on the Con-Virginia mine - the overall form is complete -
just need to finish the detailing, scripts, and animations.
Making progress on the V&T freight depot in Virginia city - just
scripting and animation remaining.
Mar 27th, 2007
4-stall roundhouse is now on the DLS, as well as updated versions of the
dirt-ballasted track and rails only track. The track now has
higher resolution textures, and the profile and height have been edited
to match Auran's default track. Finally, there's now a chunky mesh
version of the dirt ballasted track for perfectly smooth curves.
Mar 21th, 2007
Uploaded a 4-stall roundhouse, V&T cabooses 9 & 10, new versions of the
V&T boxcars 1011 and 1013, and a new version of the fruit company to the
beta page. Also posted a new picture from Collin's V&T route in
the gallery.
Mar 9th, 2007
V&T passenger cars 1-4 are now ingame - picture in the gallery.
Working on loads for the baggage / mail / express cars; hope to have
them complete shortly and available for beta testing.
Mar 3rd, 2007
Started work on V&T passenger cars Nos 1-4. No. 3 is ingame,
although it still needs a little finish work.
Modified the boxcars to not always close the doors after unloading -
sometimes the crews forget ;)
Investigating random brakemen on every 5th freight car or so - not sure
I can make a person model that looks anything close to a person, though!
Feb 20th, 2007
Bdaneal has uploaded some pictures of a new narrow-gauge locomotive and
cars he's working on - take a look in the gallery!
I've also made a minor adjustment to the gallery so it now shows who
uploaded a picture - now you can better see who is doing what :)
Feb 8th, 2007
Posted versions of the combination boxcar and the fruit company to the
beta page, as well as a new version of the ore car that has been fixed
to work properly with LARS; feedback welcome!
Also uploaded new versions of the freight car bogeys to the DLS, with
better wheel textures and a much smaller lowest LoD (approximately 10%
of the previous version).
Feb 1st, 2007
The fruit company is now working, generating loads of oranges for the
new combination box car. The polycount has been cut almost in
half, but I still need to do a couple levels of detail. Cattle are
also now working in the combination car, and have been tested with a
couple industries on the DLS.
I found some errors in the LARS portion of the ore car, and I'm
converting the V&T freight equipment to use Elvenor's link and pin
couplers.
Finally, I've broken the download section into multiple pages; hopefully
it's a little better organized than before.
Jan 27th, 2006
The doors are now scripted on the combination boxcar – solid doors close
when carrying general goods and hay, and the ventilated doors close when
carrying fruit (and probably livestock once I add the additional
attachment points and queues). Bendorsey has graciously donated some of
his buildings to be converted to industry interactive - I am coding
factories to source old west general goods, old west fruit, old west
hay, and Auran general goods. I'm planning to release the new
freight equipment as a set, with industries to supply the products, as
well as places to drop them off at. I also finished up a concrete
road bridge, which should be on the DLS early next week.
Jan 19th, 2007
The combination boxcar is now in-game – I'm now working on scripting
different skin for each car number, selectable through the properties
interface. I'm also working on scripting the opening / closing the
appropriate doors for each load. The mogul tender is now skinned
and coded, with visible wood and water loads (the water hatch now opens
when re-filling).
Jan 13th, 2007
Sent the SP&P cars, the passenger depots, the car shed, and the car
shops to the DLS - should be available after the weekend. I've
also posted the source files on the downloads page if anyone want to
modify them. Thanks to everyone who tested & offered feedback on
these assets!!
Jan 7th, 2007
Uploaded what is hopefully the last version of the St. Paul & Pacific
coaches to the beta page.
Also uploaded a small yard building (Old West Car Shops).
Jan 5th, 2007
Happy New Year!!
Between the holidays and some computer problems, I haven't got much done
this last month. However, progress should start picking up again.
I've completed another product (fresh fruit for the combination box
cars). I'm also working on baggage and mail to be loaded and
unloaded at the passenger depot.
Dec 9th, 2006
The mogul is in-game! Still quite a bit left to do, but a happy
milestone nonetheless. Pics in the gallery.
Finally UVWmapped the combination boxcar, and created a new product
(hay) that is the same size and interchangeable with my general goods.
Just need to texture the boxcar now....
Dec 3rd, 2006
Uploaded beta of 3' narrow gauge version of the roundhouse; has a 65'
table to fit K36 locomotives.
A 65' locomotive might *just* squeeze in the larger 4 stalls on the left
of the roundhouse, but there's not a chance it would fit in the right
hand stalls.
Nov 29th, 2006
Updated links page with additional Trainz links and added a V&T section.
Uploaded St Paul & Pacific coaches to the beta page.
Uploaded V&T flat cars to the beta page.
Nov 15th, 2006
Lumber version of the drivable steam schooner is in progress; hoping to
upload by the end of the week.
I'm also finishing up adding a bunch of detail to the VC Passenger
depot; that, should be also completed by the end of the week. I'll
probably release it with the SP&P passenger cars.
Nov 9th, 2006
SP&P coach and combine are in-game and functional, just a little cleanup
(and LODs) to go...
NCNG turntables; oil tank submitted to DLS. Steam schooner will
follow as soon as I test the last-minute load changes.
Completed animations for the Mogul; focusing now on model and texture
completion.
Nov 5th, 2006
Added "Ghosts of the V&T" page, with photographs I took in 2000 of
various remnants of the Virginia & Truckee Railroad.
Nov 4th, 2006
Added Nevada County Narrow Gauge turntables to the beta page.
Oct 30th, 2006
Added oil tank, passenger depot, and passenger car shed to beta page.
Oct 26th, 2006
Added new drivable steam schooner to the beta page; now with LoD. Also added
beta of an 8-ton ore car.
Still working on NCNG turntables, working on scaling from photographs.
Started passenger and baggage cars for St. Paul and Pacific; should be
posting wip pictures soon.
Oct 7th, 2006
Added source files to the download page for
the UP caboose, the water tank, and the roundhouse / turntable.
Main LoD of the Carson oil tank is complete, working on the lower
versions. Also did 2x 3' narrow gauge versions of the A-frame
turntable, based on NCNG prototypes; they should be ready for upload
shortly.
Oct 1st, 2006
UP & CP cabooses, roundhouse, water tower, and Howe truss bridge are all
available on the DLS.
Sept 29th, 2006
Betas of cabooses, roundhouse, and a bridge are now posted.
Started modifying Ben's 'Inyo' model into a series of Baldwin Moguls
(V&T nos 4-8, 10). Also started on the Carson City oil tank
(1906-1950) to provide a method of refueling oil-fired trainz.
Sept 22nd, 2006
Old time water tank beta posted.
Initial cabooses are nearly complete. Still need interior views
and night windows. CP and UP versions still need a little skin
work. Hopefully a beta in a couple days.
Sept. 14th, 2006
V&T coach-caboose No 9 is in-game! Still some cleanup work to be
done (maybe another week?)
This will also be the base for the CP and UP cabooses.
Sept. 7th, 2006
24' flat cars are now available on the DLS
Sep. 4th, 2006
34' box cars are now available on the DLS!
I've also started uploading new versions of the previous Old West
content, mainly to fix the bad thumbnails, but also I've added some
minor graphical improvements (updated brake wheels, some LOD issues with
the gondolas, slightly better flat car decks).
Aug 24th, 2006
Uploaded 1st batch of UP & CP cars to the DLS.