Miscellaneous

07/01/09

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Miscellaneous

Click on screenshot to download

Content that doesn't fit anywhere else :)

Screenshot Description Source file(s)
16' V-flume spline. Used in the late 19th century to send lumber and cordwood down the mountains cheaply and quickly.
Invented by Jim Haines in 1867.
Created as type 'track' so you can run log boats down it.  Built to the same level as ssjung's flume splines, so you can mix and match parts.
2 levels of detail; 454/224 polygons

Version: TRS 2004 and later

 
Log boat

Boat made from a log, for 'inspecting' flumes
Rides 9.5 feet above track level, to match the flume height.
Unpowered - requires gravity assist. Place it at the top of a hill in a flume, then in driver, release the brakes by moving the throttle.  It will then coast down the flume, giving a nice ride.

Version:  TRS 2004 and later
 

 
Lantern 1

13-inch hurricane lantern
4 polygons

Version:  TRS 2004 and later

 
Lantern 2

13-inch anchor lantern
4 polygons

Version:  TRS 2004 and later

 
Irrigation ditch dark grass

10m irrigation ditch.
5-8 feet wide; 66 polygons
Matches Auran's dark_grass ground texture.

There's also an Irrigation ditch mud to dark grass transition piece

Version:  TRS 2004 and later

GMAX and .psd files (507KB)
Irrigation ditch ger_mud01

10m irrigation ditch.
5-8 feet wide; 66 polygons
Texture matches Auran's ger_mud01 ground texture

There's also an Irrigation ditch dry grass to mud transition piece

Version:  TRS 2004 and later

 
Irrigation ditch dry grass tufts

 10m irrigation ditch.
5-8 feet wide; 66 polygons
Matches Auran's dry_grass_tufts ground texture.

There's also an Irrigation ditch sagerock3 to dry grass tufts transition piece

Version:  TRS 2004 and later

 
Irrigation ditch sagerock3

10m irrigation ditch.
5-8 feet wide; 66 polygons
Matches my SageRock3 ground texture

Version:  TRS 2004 and later

 
White wood fence

6' tall tight wooden fence spline.
8 feet per section

Version:  TRS 2004 and later

 
Unpainted wood fence

6' tall tight wooden fence spline.
8 feet per section

Version:  TRS 2004 and later

 
Red wood fence

6' tall tight wooden fence spline.
8 feet per section

Version:  TRS 2004 and later

 
Typical Pacific Northwestern fern.  Two other versions also available for variety - <124060:22001:1> and <124060:22002:1>

Version:  TRS 2004 and later.  Works properly in TS2009 native mode.

 
Drivable version of my static steam schooner.  It loads both coal and western passengers, and settles into the water as it loads.  Has 4 levels of detail, same as the static version.

Designed to run on track 3m above the surface of the water; using the same standards as Vulcan's new ships.

Version:  TRS 2004 and later

 
Version of the schooner (above) set up to carry lumber and western passengers.  Shown fully loaded, sitting low in the water.

Designed to run on track 3m above the surface of the water; using the same standards as Vulcan's new ships.

Version:  TRS 2004 and later

 
Static model of a steam-powered schooner; common from around 1880 to 1930 or so.
Based off plans in the July/August 2004 Narrow Gauge and Short Line Gazette
4 levels of detail; 4902 / 3044 / 1944 / 107 polygons
Updated June 11th, 2009 with more detail.

Version:  TRS 2004 and later
 

Steam Schooner source (16 MB)
Includes GMAX files and .psd file for the texture.
A slight variant of the model above, for more diversity

Version:  TRS 2004 and later
 

 
M-60 'Patton' Tank
Static model; 3 levels of detail; 4893 / 1538 / 172 polygons.  It can be rotated to climb a hill.
The M60 Patton was the fourth and last of the Patton series medium tanks of the United States. It entered service in 1960, and variants of this tank continue to serve many nations today.
Works in both TRS2004 and TRS2006.
Model and texture courtesy of EoD modification for Battlefield. (www.eodmod.com)

Version:  TRS 2004 and later

 
Landing Craft, Tank (LCT MK-6)
Static model; 4 levels of detail; 3760 / 2784 / 1372 / 396 polygons.
Smallest ship class in the US Navy to carry it's own number.
Developed during WWII, and in service through Vietnam.
Converted from a model I originally created for the EoD mod for BF2

Version:  TRS 2004 and later

 

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This site was last updated 07/01/09