Engine Yard Content
Click on screenshot to download from the DLS
These items will help fill out an engine yard.
Includes turntables, roundhouses, and miscellaneous interactive refueling
buildings. All items except turntables and roundhouses will automatically change track
type to match the connected track, and so will support all track gauges.
Scroll down to browse, or click on the name below to jump to that
section.
Fuel & Water
Turntables and Roundhouses
Other Miscellaneous Yard Structures
Fuel and Water
| Screenshot | Description | Source file(s) |
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Oil TankOil tank for refilling small oil-fired steam locomotives; such as those used on logging or short lines. Based on a Virginia & Truckee prototype in Carson City, NV, from about 1906 to 1950. Version: TRS 2004 and later |
Source files include GMAX for all three levels of detail, the .psd for the skin, and the twinkles file for the oil effect. (20MB) |
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Small wood fuel shedSuitable for small locomotives. Auto-generates fuel; no manual reloading necessary. Holds about 2 cords when completely full. Version: TRS 2004 and later |
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Covered wood rickUsed to store wood fuel for locomotives during the Civil War era. Interactive industry; consumes cordwood and generates wood locomotive fuel. Version: TRS 2004 and later |
GMAX source files (510K) |
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Open wood rickAlso used to store wood fuel for locomotives during the Civil War era. Like the version above, this is also industry interactive. These both store much less fuel than the wood fuel shed (below) Version: TRS 2004 and later |
GMAX source files (370K) |
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Wood Fuel ShedInteractive industry; consumes cordwood and generates wood locomotive fuel. Based on V&T prototype in Virginia City, NV, from about 1876 to 1900's. Version: TRS 2004 and later |
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Watertank (Generic)Industry interactive to fill steam locomotive tenders with water. Features animated spout with water effects and a working gauge on the outside. This allows for a certain amount of repositioning before the animation starts. Capacity: 60000 gallons. Four levels of detail; 3022 / 1488 / 670 / 227 polygons Water effects by Prowler901 Version: TS 2009 and later. |
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Old West Water tankAnimated functional industry for filling steam tenders. Based on V&T tower in Virginia City, NV. Thanks to Prowler901 for the effects and help with the scripting! Version: TRS 2004 and later |
GMAX and psd files (4.6MB) |
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Old West Quad WatertankUsed by Central Pacific, Virginia & Truckee, and others. Based on V & T water tank in Virginia City, NV, using plans in the Narrow Gauge and Shortline Gazette. Industry interactive to fill steam locomotive tenders with water. Capacity: 21133 gallons. Three levels of detail; 420 / 196 / 20 polygons Many thanks to Prowler901 for the animated water effects and scripts! Version: TRS 2004 and later |
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Old West Watertank 2Used by Central Pacific, Virginia & Truckee, and others. Three levels of detail; 718 / 434 / 22 polygons Many thanks to Prowler901 for the animated water effects and scripts! Version: TRS 2004 and later |
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V & T watertank (Reno)Based on V & T water tank in Reno, NV, using plans in the Narrow Gauge and Shortline Gazette and the 1917 valuation survey. Industry interactive to fill steam locomotive tenders with water. Capacity: 3700 gallons. Three levels of detail; 718 / 434 / 22 polygons Version: TRS 2004 and later |
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Civil War dual water tankTwo tanks side-by-side, although only the tank on the left is functional. Version: TRS 2004 and later |
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Civil War dual water tank 2Another Civil War-era water tank. This has a second tank behind the first to increase the capacity. Version: TRS 2004 and later |
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Civil War water tankA third Civil War era tank. This is a single tank version, and like the others above, it will refill steam locomotive tenders. Version: TRS 2004 and later |
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Bagby watertankBased on the water tank at Bagby, CA, on the Yosemite Valley Railroad. This was the third tank on this site, and was active from 1939 until the road's closure in 1945. It was moved to El Portal for display in the early 1960's, and has just recently been restored. Industry interactive. Also features a small delay before the animation starts, to better allow repositioning of the locomotive tender under the spout. Version: TRS 2004 and later |
Turntables and Roundhouses
| Screenshot | Description | Source file(s) |
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Single stall engine houseBased on the Virginia & Truckee engine house in Reno; 1905-1950 configuration. Has automatic doors that automatically open when a loccomotive approaches, and closes once it is inside. 2 levels of detail; 2058 / 334 polygons Version: TRS 2009 and later |
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Single stall engine houseSimilar to the enginehouse above, but without the front sloped roof. Has automatic doors that automatically open when a loccomotive approaches, and closes once it is inside. 2 levels of detail; 2008 / 328 polygons Version: TRS 2009 and later |
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Hillside turntableBased on the Virginia & Truckee turntable in Reno; 1905-1950 configuration.
This table sits on top of the ground in Trainz, with the attached ground raised on one side. Raise the terrain on that side to match. Three levels of detail: table is 3722 / 1346 / 306 polygons; pit is 1989 / 1179 polygons Revision 2: I changed the attached track to invisible track and added the rails to the bridge mesh. This removed much of the stuttering that was visible when certain locomovies wre turning on the table. Unfortunately, Trainz caches the track into the route, so if you have the old version already placed, you'll need to delete it and replace it. Version: TRS 2009 and later |
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50' wooden 'A'-frame turntable and 4-stall roundhouse Based on the original Virginia & Truckee roundhouse in Virginia City; 1870-1876 configuration. 3 levels of detail for the roundhouse; 2158 / 1157 / 519 polygons. 272 / 78 polygons for the turntable bridge. Version: TRS 2004 and later |
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3' gauge 50' turntable with 5 tracksbased on the Nevada County Narrow Gauge turntable in Grass Valley, CA. A 42', single track version is also available (based on the table in Nevada City, CA). Version: TRS 2004 and later |
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8-stall roundhouse and 50' A-frame turntableBased on the V & T prototype in Virginia City, NV. Supports night mode. Turntable and roundhouse are both also available separately. Version: TRS 2004 and later |
Roundhouse and turntable gmax & psd files (2MB) |
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NG36 8-stall roundhouse and 50' A-frame turntableSame roundhouse as above, but set for 3' narrow gauge, with a 65' iron turntable. Updated Aug 14, 2009 to fix track alignment issues and add more detail to the turntable. Version: TRS 2004 and later |
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57' Iron turntableModeled after the Virginia City turntable (1896-1938). Suitable for turn-of-the-century short line railroads. Model based on the Auran Content Creation samples and plans published in the September / October 1982 Narrow Gauge and Short Line Gazette. 3 levels of detail; 826 / 594 / 86 polygons Also available in 3', 3.5', and 2' narrow gauge versions Version: TRS 2004 and later |
GMAX source files (500KB) |
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65' Iron turntable; 1 trackAlso available in 30" and 36" track versions Version: TRS 2004 and later |
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65' Iron turntable; 8 tracksAlso available in 30" and 36" track versions Version: TRS 2004 and later |
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55' standard gauge cast iron turntableBased on the Virginia & Truckee Railroad turntable at Steamboat Springs from 1906?-1950. Suitable for turn-of-the-century short line railroads. The table itself survives today as part of a bridge across the Carson River, just east of Carson City. Version: TRS 2009 and later |
Other Miscellaneous Yard Structures
| Screenshot | Description | Source file(s) |
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Virginia Car Yard OfficeThis office was originally attached to the back of the Virginia City roundhouse; but when several stalls were removed around 1921, the office was moved seperate adjacent to the blacksmith shop. This model represents the seperate building. Version: TS2009 and later |
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Virginia Car Shops; 1869This shed is based on drawings by Tom Smith of the original car shops for the V & T in Virginia City, Nevada, and is where the line's passenger cars Nos 5-8 were built. The shops were built in 1869, painted red in 1870, and replaced by a larger structure in 1874. Version: TS2009 and later |
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Virginia Car Shops; 1870-1874This shed is based on drawings by Tom Smith of the original car shops for the V & T in Virginia City, Nevada, and is where the line's passenger cars Nos 5-8 were built. The shops were built in 1869, painted red in 1870, and replaced by a larger structure in 1874. Version: TS2009 and later |
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Virginia Car Shops; 1874-?This shed is based on drawings by Tom Smith of the second car shops for the V & T in Virginia City, Nevada. This version has large angled front doors as it appears in some photographs. This building replaced a smaller, temporary structure in 1874. Version: TS2009 and later |
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Virginia Car Shops; 1890s?This shed is based on drawings by Tom Smith of the second car shops for the V & T in Virginia City, Nevada. This version has large square front doors as it appears in some 1890 photographs. Version: TS2009 and later |
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Virginia Car Yard Building 5One of three miscellaneous yard buildings in Virginia City from 1869-1874. These temporary buildings were erected quickly to help build the road, and were replaced with more substantial buildings in 1874. These three buildings share a mesh library, so should be able to be used in close conjunction with each other for minimal resourse cost. Version: TS2009 and later |
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Virginia Car Yard Building 6One of three miscellaneous yard buildings in Virginia City from 1869-1874. Version: TS2009 and later |
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Virginia Car Yard Building 7One of three miscellaneous yard buildings in Virginia City from 1869-1874. Version: TS2009 and later |
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Shed, old boxcarShed made from an old boxcar body. Based on V&T structure in Carson City, NV Prototype was built from V&T boxcar 1005 and was in place from 1917 through 1938. Three levels of detail; 1172 / 375 / 16 polygons Version: TRS 2004 and later |
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Oil HouseAnother miscellaneous yard structure based on a V & T prototype in Carson City, NV 272 polygons Version: TRS 2009 and later |
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Sand House, green roofBased on the V & T sand house at the Virginia City yards. Static object; not industry-interactive Updated Nov 2nd 2011 to include normal maps and allow height adjustment Version: TS 2009 and later |
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Sand House, red roofBased on the V & T sand house at the Virginia City yards. Static object; not industry-interactive. Version: TS 2009 and later |
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Virginia City Blacksmith Shop, green roofBuilt in 1874, replacing the smaller, original building. Updated Nov 2nd 2011 to remove unnecessary LoD and to add normal maps Sound effect is from http://www.grsites.com Version: TS 2009 and later |
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Virginia City Blacksmith Shop, red roofThe prototype likely had a green roof until some time after the turn of the century, when it was likely painted red. Sound effect is from http://www.grsites.com Version: TS 2009 and later |
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Blacksmith Shop, tan roofVersion of the above with a natural shake roof Updated Nov 2nd 2011 to remove unnecessary LoD and to add normal maps Sound effect is from http://www.grsites.com Version: TS 2009 and later |
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Virginia City Blacksmith Shop, metal roofVersion of above with a metal roof Updated Nov 2nd 2011 to remove unnecessary LoD and to add normal maps Sound effect is from http://www.grsites.com Version: TS 2009 and later |
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Reno Blacksmith ShopBased on V & T structure in Reno, NV. Probably built ca 1872 and removed sometime between 1922 and 1930. Sound effect is from http://www.grsites.com Low detail; 76 polygons. New version April 2, 2009 - fixed smoke location. Version: TRS 2004 and later |
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Section crew bunkhouseBased on V & T structure in Reno, NV Two levels of detail; 66 / 22 polygons Version: TRS 2004 and later |
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Reno tool houseUsed for storing speeders, hand cars, etc. Based on V & T structure in Reno, NV 46 polygons Version: TRS 2004 and later |
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Old West Car ShopsThis small shed is based on an (incorrect) drawing of the original car shops for the V & T in Virginia City, Nevada. New, more correct versions are above. This building has 3 levels of detail (553 / 56 / 22 polygons) Version: TRS 2004 and later |
Gmax and .psd source files (4.5MB) |












































